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Southern Oregon University

2016 Sand jumping 6845

Session 1: August 16-19, 2016
(ages 10-13)
Session 2: August 21-24, 2016
(ages 10-13)



SOU Pre-College Youth Programs:
(541) 552-6452

SOU Pre-College Youth Programs Director: Rachel Jones (541) 552-6326

Oregon Institute of Marine Biology (OIMB):
(541) 888-2581

Behavior agreement form

Medical release form


  • Treat everyone with courtesy and respect.
  • Follow safety rules and instructor directions.
  • Minimize your impact on the sites we visit (especially the tidepools).
  • Handle all living creatures (in labs and in the field) with extreme care.
  • Observe curfew and “lights-out.”
  • Follow dress code.  You are expected to dress for the weather and activities.  Do not wear exposed undergarments (including boxer shorts or bra straps), low-cut or midriff shirts, or clothing (including hats) with inappropriate writing or graphics.

(Remember, van space is limited, so please pack only these items)

  • raincoat
  • rubber boots or sneakers/hiking boots that can get wet and muddy (for tidepooling) 
  • another pair of sneakers or other closed-toe, comfortable shoes (very important to bring two pairs)
  • sweater/ski jacket, gloves, and a warm hat or earmuffs (for crabbing)
  • two or three pairs of pants or jeans
  • two or three pairs of shorts (which includes the pair you wear on the van)
  • four T-shirts (which includes the shirt you wear on the van)
  • PJs or sweats for sleeping 
  • underwear and socks
  • sleeping bag (or sheets and blanket) and pillow
  • towel and washcloth
  • toiletries (toothpaste and toothbrush, shampoo, soap, comb, etc.)
  • sunscreen
  • water bottle (Fill before van trip.)
  • plastic garbage bag (for packing wet/sandy shoes and clothes for return trip)
  • money for souvenirs ($20 maximum)
  • OPTIONAL: camera (put your name on disposables), reading book, travel alarm, playing cards, sports sandals


  • cell phone
  • food or drinks of any kind (except water)
  • portable CD/cassette player, MP3, ipod, etc 
  • handheld electronic games or other electronic devices